Medland Castle has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 10°C (50°F). Medland Castle receives an average of 244 cm/y (96 in/y) of precipitation, most of which comes in the form of rain during the summer. Medland Castle covers an area of nearly 186 km2 (74 mi2), and an average elevation of 2954 m (9691 ft) above sea level.
Overview
Medland Castle was founded durring the early 10th century, by Gawm Mp̪fē 'Doll Pie' Ra̋ńch Gä̋chvē Vú̄kīnḱ Cooke. The establishment of Medland Castle suffered from many setbacks, delays, and obsticles, most notably a group of Medland Castle which required millitary assistance exterminate before the community could finish being built.
Medland Castle was built using the conventions of Sylvin durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Medland Castle is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Medland Castle is buildings are arranged arrounded highly ordered system of restrictive paverstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Astonishigly, the would-be-castle fortifications are in pristine condishion, as if they had just been finished before you laied eyes upon them.
Right off the bat Medland Castle hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. Precisely how it has gained its wealth is a mystery. Medland Castle is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.
Civic Infrastructure
Medland Castle possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Medland Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Medland Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Medland Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Medland Castle's parks.
Medland Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Medland Castle.
Medland Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Medland Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Medland Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Medland Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Medland Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Medland Castle has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Medland Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Medland Castle's public wards, blessings, and other arcane systems.
Medland Castle has an Administrative Academy which trains individuals in the administrative arts.
Medland Castle possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Medland Castle's grid is powered by an arcane means.
Medland Castle's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Medland Castle has a first rate hospital which caters to anyone in need of long term medical care.
Medland Castle has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Medland Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Medland Castle's natural decorations nor waterways.
Medland Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Medland Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Medland Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Medland Castle is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
The locals are convinced that there is some terrible threat against them working from within their society. It may be a matter of dark sorcerers, foreign spies, traitorous neighbors, shape shifting monsters, or some other hidden evil. This evil may be a recent fear, or it may be an inherited peril they’ve always had to guard against. The danger itself may or may not exist, or if it exists it may not justify the steps being taken.
Medland Castle's garrison was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
In Medland Castle every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.
The Aquatic Insect, Belostomatid near Medland Castle are known to be almost tame, such that they can be put to domestic use.
Medland Castle's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves square dance to channel Enchantment energies of tier 1 via oath swearing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 84
Farmers: 123
Farm Laborer: 234
Hunters: 164
Milk Maids: 108
Ranchers: 54
Ranch Hands: 121
Shepherds: 111
Farmland: 179234 m2
Cattle and Similar Creatures: 11118
Poultry: 133425
Swine: 8895
Sheep: 444
Goats: 88
Horses, Mounts, and Beasts of Burden: 4447
Craftsmen
Arms and Toolmakers: 83
Blacksmiths: 114
Bookbinders: 59
Buckle-makers: 61
Cabinetmakers: 105
Candlemakers: 153
Carpenters: 128
Clothmakers: 123
Coach and Harness Makers: 48
Coopers: 108
Copper, Brass, Tin, Zinc, and Lead Workers: 64
Copyists: 45
Cutlers: 38
Fabricworkers: 103
Farrier: 269
Furriers: 28
Glassworkers: 153
Gunsmiths: 99
Harness-Makers: 42
Hatters: 86
Hosiery Workers: 31
Jewelers: 52
Leatherwrights: 111
Locksmiths: 44
Matchstick makers: 75
Musical Instrument Makers: 69
Painters, Structures and Fixtures: 56
Paper Workers: 63
Plasterers: 60
Pursemakers: 74
Roofers: 47
Ropemakers: 45
Rugmakers: 42
Saddlers: 83
Scabbardmakers: 104
Scalemakers: 49
Scientific, Surgical, and Optical Instrument Makers: 29
Sculptors, Structures and Fixtures: 41
Shoemakers: 43
Soap and Tallow Workers: 156
Tailors: 216
Tanners: 57
Upholsterers: 65
Watchmakers: 60
Weavers: 127
Whitesmiths: 34
Merchants
Adventuring Goods Retellers: 30
Arcana Sellers: 31
Beer-Sellers: 60
Booksellers: 68
Butchers: 117
Chandlers: 117
Chicken Butchers: 125
Entrepreneurs: 48
Fine Clothiers: 120
Fishmongers: 117
Florists: 27
Potion Sellers: 74
Resellers: 171
Spice Merchants: 59
Wine-sellers: 85
Wheelwright: 68
Woodsellers: 41
Service workers
Bakers: 193
Barbers: 181
Coachmen: 67
Cooks: 177
Doctors: 93
Gamekeepers: 68
Grooms: 38
Hairdressers: 134
Healers: 125
Housekeepers: 114
Housemaids: 202
House Stewards: 143
Inns: 44
Laundry maids: 80
Maidservants: 158
Nursery Maids: 85
Pastrycooks: 148
Restaurateur: 153
Tavern Keepers: 158
Specialized Laborer
Ashworkers: 63
Bleachers: 39
Chemical Workers: 25
Coal Heavers: 88
In-Town Couriers: 96
Long Haul Couriers: 101
Dockyard Workers: 90
Gas Workers: 22
Hay Merchants: 36
Leech Collectors: 109
Millers: 98
Miners: 101
Oilmen and Polishers: 67
Postmen: 98
Pure Finder: 61
Skinners: 138
Sugar Refiners: 25
Tosher: 65
Warehousemen: 158
Watercarriers: 97
Watermen, Bargemen, etc.: 120
Skilled Laborers
Accountants: 55
Alchemist: 70
Clerk: 92
Dentists: 44
Educators: 118
Engineers: 62
Gardeners: 46
Mages: 33
Plumbers: 47
Pharmacist: 51
Professors: 19
Scientists: 33
Wizards: 19
Civil Servants
Adventurers: 43
Bankers: 60
Civil Clerks: 96
Civic Iudex: 48
Consultants: 29
Exorcist: 96
Fixers: 51
Kami Clerk: 89
Landlords: 81
Lawyers: 52
Legend Keepers: 75
Militia Officers: 342
Monks, Monastic: 134
Monks, Civic: 130
Historian, Oral: 96
Historian, Textual: 51
Policemen, Sheriffs, etc.: 108
Priests: 193
Rangers: 57
Rat Catchers: 66
Scholars: 66
Spiritualist: 85
Slayers: 25
Storytellers: 174
Military Officers: 143
Cottage Industries
Brewers: 138
Comfort Services: 193
Enchanters: 50
Herbalists: 49
Jaminators: 153
Needleworkers: 134
Potters: 71
Preserve Makers: 114
Quilters: 62
Seamsters: 247
Spinners: 117
Tinker: 48
Weaver: 117
Artists
Actors: 48
Architects: 17
Bards: 64
Costumers: 27
Dancers: 54
Drafters: 28
Engravers: 36
Fine Furniture Carpenters: 21
Glaziers: 45
Inlayers: 43
Musicians: 127
Painters, Art: 22
Playwrights: 47
Sculptors, Art: 38
Wood Carvers: 138
Writers: 138
Produce Industries
Butter Churners: 153
Canners: 134
Cheesmakers: 185
Ice Merchants: 20
Millers: 87
Picklers: 79
Smokers: 54
Stockmakers: 51
Tobacconists: 69
Tallowmakers: 101
16471 of Medland Castle's population work within a Foundational Occupation.
915 work in Agriculture
3742 work as Craftsmen
1358 work as Merchants
2361 work as Service Workers
1697 work as General Laborers
689 work as Skilled Laborers
2390 work as Civil Servants
1493 work in Cottage Industries
893 work as Artists
933 work in Produce Industries
24891 of Medland Castle's population do not work in a formal occupation, but do contribute to the local economy. 3113 (7%) are noncontributers.
Points of Interest
Due to a magical anomaly, Medland Castle is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
The the a pair of boots of Invocation, an a pair of boots imbued with potent amounts of Invocation energies was created in Medland Castle by in time immemorial, reportedly some time during the early 2nd century.